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# Changelog
All notable changes to this project are documented here.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [Unreleased]
<!--
Add user-facing catalog changes below. A catalog release renames this section
to `## [X.Y.Z] — YYYY-MM-DD` (see RELEASING.md).
-->
### Added
- **`windbg` plugin**: focused WinDbg diagnosis workflows,
deterministic output validation, contrarian review, and public
WinDbg-Feedback guidance.
- **`winappcli` plugin** (WinApp CLI 0.7.1: MSIX packaging, signing, package
identity, appxmanifest, Windows SDK setup, Store distribution) for Copilot,
Claude Code, and Codex, pinned to microsoft/winappCli `v0.7.1`. Install with
`copilot plugin install winappcli@win-dev-skills` (or the Claude/Codex
equivalent). OpenClaw users install it as a skills-only bundle with
`openclaw plugins install winappcli --marketplace microsoft/winappCli`.
- Contribution guide for new plugins: add one here under `plugins/<name>/`,
or pin one maintained in another repo.
### Changed
- Broadened the README and contribution guide to Windows development and
debugging, including apps, services, and kernel-mode drivers. Existing plugin
listings and functionality are unchanged.
- **The `winui` plugin now installs from
[microsoft/winappCli](https://github.com/microsoft/winappCli)**, pinned to
commit `5a064a42`. Its content is unchanged (still 0.7.1: same name, agent,
and eight skills). File WinUI issues and PRs in microsoft/winappCli.
- This repo now hosts and lists agent plugins for Windows development and
debugging ("Agents and skills for Windows development and debugging").
Copilot and Claude Code install commands are unchanged.
- **The Codex catalog is renamed from `microsoft-winui` to `win-dev-skills`**,
so Codex commands now match the other hosts (`<plugin>@win-dev-skills`).
### Removed
- The local copy of the `winui` plugin (`plugins/winui/`) and its tests, and
the `staging` release flow. PRs now target `main`.
### Migration
- **Codex:** `codex plugin marketplace upgrade` now fails with "upgraded
marketplace name `win-dev-skills` does not match configured marketplace
`microsoft-winui`". Installed plugins keep working but stop updating. Move
them over once, removing plugins before the marketplace:
`codex plugin remove <plugin>@microsoft-winui` (for each installed plugin),
`codex plugin marketplace remove microsoft-winui`,
`codex plugin marketplace add microsoft/win-dev-skills`, then
`codex plugin add <plugin>@win-dev-skills`.
- **OpenClaw:** reinstall `winui` once with
`openclaw plugins install winui --marketplace microsoft/winappCli`.
`--marketplace microsoft/win-dev-skills` and `openclaw plugins update` no
longer work for this plugin.
- **OpenCode:** link the skills from a microsoft/winappCli clone
(`plugins/winui/agent-plugin/skills` and `plugins/winapp/skills`).
## [0.7.1] — 2026-09-30
### Fixed
- Replace cross-skill markdown links with plain-text skill names so each skill
is self-contained and passes marketplace link validation (vally `valid-refs`),
which blocked the awesome-copilot listing update. CI now enforces this.
## [0.7.0] — 2026-09-30
### Added
- Explicit Native AOT run/publish guidance, source-generated WinRT binding
patterns, and native toolchain prerequisites.
- UI testing that prefers Windows Sandbox when available so synthetic input
stays off your desktop, otherwise runs locally; explicit Windows Sandbox
requests never fall back. Normal build-and-run launches locally.
### Changed
- Require WinApp CLI 0.7+ and recommend the latest
`Microsoft.Windows.SDK.BuildTools.WinUIAnalyzer` for app, IDE, and CI builds.
If unavailable, continue with a notice that analyzer checks were not run.
- Route analyzer and WinApp CLI tool bugs to `microsoft/winappCli`; keep skill
and plugin guidance issues here.
- Install or upgrade WinApp CLI automatically when missing (no admin needed)
instead of asking the user to run setup; still ask before the .NET SDK,
Developer Mode, or anything else that needs admin rights or a reboot.
- Use direct `winapp run`, project-scoped `winapp find-api`, and native
project-mode MSIX packaging, including multi-architecture bundles.
- Treat `microsoft/winappCli` as the owner of analyzer and CLI implementation,
tests, and package publication. Keep this repository's validation focused on
plugin content and PowerShell workflows.
### Fixed
### Removed
- `BuildAndRun.ps1`, bundled analyzer DLL/targets, and their provenance jobs.
- The local `winmd-cli` source and build/dependency wiring; API discovery is
provided by `winapp find-api`.
- The remaining analyzer source/tests, `build-tools.ps1`, C# build/CodeQL jobs,
and NuGet restore/dependency wiring; there is no local native-tool build.
### Deprecated
## [0.6.1] — 2026-09-09
### Fixed
- Synced `plugins/winui/.claude-plugin/plugin.json` and
`plugins/winui/.codex-plugin/plugin.json` versions (previously stuck at
`0.3.0` since the Agent Plugins 1.0 package migration) to the current
release version. Both files are now written by the release helper and
checked by CI alongside the other version fields.
## [0.6.0] — 2026-08-26
### Added
- WinApp CLI 0.6 integration: new projects use `winapp new`, and WinUI
control/sample discovery uses `winapp find-ui`.
- Added reusable SVG and 512 px PNG WinUI artwork for marketplace listings.
### Changed
- Adopted the [Agent Plugins 1.0 specification](https://agent-plugins.org/specification) and [Agent Skills specification](https://agentskills.io/specification) for portable skill packaging. The conforming package now has its own `plugins/winui/agent-plugin` root, while Claude Code, OpenAI Codex, and OpenClaw retain a containing compatibility package because their required legacy root files are not valid Agent Plugins extension namespaces.
- The skills now require WinApp CLI 0.6 or later. `BuildAndRun.ps1` is a thin
wrapper over project-mode `winapp run`; it keeps only the bundled analyzer
injection and default crash diagnostics while WinApp CLI handles restore,
build, output discovery, runtime setup, registration, and launch.
- `winui-setup` no longer installs the WinUI template pack separately because
`winapp new` manages templates on demand.
- `winui-setup` now gives harness-neutral post-setup guidance while preserving the
GitHub Copilot CLI invocation example.
### Fixed
### Removed
- The in-repo `winui-search` source, unsigned executable payload, dependency
metadata, and CI provenance job; WinApp CLI 0.6's `winapp find-ui` is now the
single supported search surface.
### Deprecated
## [0.5.0] — 2026-07-21
### Added
- `winui-search` now indexes a third source, **Reactor**
(`microsoft/microsoft-ui-reactor`): 93 C#-only declarative WinUI controls from the
ReactorGallery, surfaced alongside Gallery and Toolkit results. Searchable via
`--source reactor`; ships an embedded offline snapshot plus on-demand `update`
refresh.
- `winui-ui-testing`: documents the new `winapp ui` input and capture verbs —
`send-keys` (synthetic keyboard, accelerators, per-character `KeyDown`),
`hover`, `drag`, `touch`, `pen`, and `record` (H.264 MP4 capture) — with usage
examples plus new rows in the "what to test" and assertion tables, and a
`RichEditBox`→`send-keys` gotcha.
- `winui-dev-workflow`: documents WinUI crash diagnosis in `winapp run` — the
`--debug-output` stowed-exception triage pass (first-run debugger-component
download, `WINAPP_DBGTOOLS_DIR`) and the new `--symbols` flag for Microsoft
Symbol Server-backed native crash analysis; `BuildAndRun.ps1` gains an opt-in
`-Symbols` switch.
### Changed
- `winui-ui-testing` now targets **any Windows desktop app** (Win32, WPF, WinForms, WinUI 3, packaged or unpackaged) — the `winapp ui` UI Automation harness is framework-agnostic, not WinUI-only.
- `BuildAndRun.ps1` defaults to `dotnet build` (was Visual Studio MSBuild) now that the Windows App SDK XAML-compiler bug is fixed; pass `-UseMSBuild` to opt back in.
### Fixed
- `winui-search`: restored the WinUI Gallery data refresh, which broke when upstream
`microsoft/WinUI-Gallery` reorganized and reformatted its samples — `ControlInfoData.json`
moved to `SampleSupport/Data/`, sample pages moved to per-control `Samples/{UniqueId}/`
folders, and the `ControlExample` schema was replaced with `--- header/xaml/c#`
`SampleDefinition` `.txt` bundles. `GalleryFetcher` now parses the new format (keeping a
fallback for the few legacy inline Accessibility pages) and the embedded gallery snapshot
was regenerated. Fixes #120.
## [0.4.0] — 2026-06-25
### Added
- OpenClaw support: the `winui` plugin now ships a native OpenClaw manifest
(`openclaw.plugin.json`) and `package.json` entry point so all eight skills
load in OpenClaw (`Format: openclaw`). README documents the marketplace and
local-clone install routes.
## [0.3.1] — 2026-05-19
### Added
- `winui-dev` agent: window sizing rubric, screenshot validation step, and
anti-self-delegation guardrails (#84).
- `winui-search`: batched CLI mode, background cache refresh, BM25-based
ranking, and upgraded WinUI Gallery + Community Toolkit data fetchers (#83).
### Changed
- CI: `pr-validation` workflow now also runs on PRs targeting `staging`.
- Bumped `coverlet.collector` from 10.0.0 to 10.0.1 (#87).
## [0.3.0] — 2026-05-13
Baseline entry covering everything currently shipped on `main` at the time the
release process was introduced. Future releases will list per-PR changes here.
### Added
- Initial public preview of the `winui` plugin: `winui-dev` agent and the eight
skills (`winui-dev-workflow`, `winui-design`, `winui-code-review`,
`winui-ui-testing`, `winui-packaging`, `winui-wpf-migration`,
`winui-session-report`, `winui-setup`).
- In-repo tools: `Microsoft.WindowsAppSDK.Analyzers` (Roslyn analyzer),
`winui-search` (Native AOT search over WinUI Gallery + Community Toolkit),
`winmd-cli` (Native AOT WinRT/.NET metadata indexer).
- CI provenance jobs guarding the committed analyzer DLL and `winui-search.exe`
against source drift.
- Marketplace manifest under `.github/plugin/marketplace.json` and Claude Code
marketplace manifest under `.claude-plugin/marketplace.json`.